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Old June 9th, 2008, 6:21 PM   #1
jackthegreat
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Default An Archer's "Where to Train" Guide

Hello and welcome to my “Where to level” guide. This was written as Tylx has seemed to move on and though her list provides good places to train in the past and many of those are still good areas, some of the newer good places to train have not been added. This list is a combination of the two: Places that I’ve found good to train at coupled with places that she has included on the list.

In all honesty, I had wanted to post this here a few weeks ago when it was originally finished. However, right before I did post it, I decided to look over WhiteasIce's complete guide and what I noticed was that the places listed here and those found in his guide were VERY similar (even the commentary was similar). This made me hesitant about releasing this as while I did spend a lot of time on it, it was "useless" as it was redundant and releasing it would be hypocritical of me, a person who is often directing others to stickies, guides and search functions. I've had a busy few weeks (my birthday was last week and Im in the process of trying to find a summer job) and after putting it off for so long, Ive decided to pick it up and finally post it here (after seeing 2 threads about a training index on the first page).

A few things to mention before starting:

-While Tylx's guide is very simple and precise to the point and WhiteasIce's is very detailed, I hope this is somewhere in between. If someone wants just a simple guide on where to level, then they can just look at the places. If they want a bit of info on the place, they can open the spoiler and find it. Comments on the format are highly appreciated (both positive and negative). If you find any of the links/pictures are incorrect, please mention it and I will fix it.

-I know there are bunch of "missing guide links" here and that's because I wasnt sure: Do I need to personally ask for permission of each of them to link to their guides? That being said, if you have written a guide here and want to allow its use, posting/PMing me about it would be appreciated. After the posting of this, I intend to PM the owners of the guides for permission to use them but I've been busy so I havent had the time to do that yet.


-This guide is written for a specific group of people and assumes a few things:
1. That you know what an archer is and how to allocate both SP and AP properly (meaning you don’t have points in LUK, didn’t go thrust first and didn’t acquire items like INT overalls and +7’d melee weapons for use during training, etc.)

2. That you understand what equipment a standard archer would have and do whatever it takes to improve your damage (short of things that are against the Terms of Service). This would include simple things such as using a 100%’d dex Sauna/Bath robe, 3 dex green bamboo hat instead of class items that add less stats, despite how bad they look and using the bow suited for your level and things along those lines. In summary, you will be the “average” damage ranged archer with the bare minimum cheap equips (100%’d overall costs less than 400k: 15k for the bathrobe, 350k for 100% overall dex scrolls and Green bamboo hats cost under 100k and are reasonable affordable acquisitions of most archers).

As a last point that serves as a good reminder:

Quote:
Originally Posted by WhiteAsIce
Your equipment does not determine where you should train. Ultimately, your skills determine your damage and where you should train.
Your equips determine the rate of training you have in a given place but it is your skill build that determines where you train, not your equips.

Formalities: Though I have contributed information to this guide, I do not take full credit for it. Many of the places found on this list are found within various guides around this forum. Thanks to everyone who has contributed by suggesting places to train, builds to try and to those who wrote guides for the benefit of fellow archers.

Q&A (If you have a question that isn’t answered by the following, feel free to post and ask)
OGM Spoiler!


Summary
Categories: Fastest Training-Self explantatory. Fastest training without considering of meso drain/pot consumption
Most Logical training-Best place to train in terms of exp without paying an arm and leg to obtain
Most enjoying (grind free)-A fun way of leveling. Not always fastest but often more enjoying.
Best leeching-Place to go if you have high level'd friends (or another computer) willing to help you train
Best meso gain without using pots-Place to go if you just got hacked or if you're building up from basically no mesos
Best meso gain with pots-You already have decent equips but need somewhere to go to upgrade to get money to upgrade to even better equips.
Best drop hunting place-Place where you might lose money until you find the "jackpot" drop that will supply money for many levels to come.
OGM Spoiler!



Note: First job is color coded in the following setup. Please look over it before proceeding. Note that the melee weapon recommendation is more for normal build archers (meaning those that have their strength aligned to use the bows/xbows of a certain level). Str-less archers should try the other leveling spots (then again, most STR-less archers are funded, meaning they’d probably level with exchange items anyways.

Orange = Melee weapon recommended
Green = sniping spots (meaning you will burn none or close to no HP pots when training)
Purple = Training without sniping spots (use double shot/arrow blow to kill monsters faster as these monsters can run into you, leading to bow whacking)

Levels 10-15
OGM Spoiler!


Levels 15-20

OGM Spoiler!


Levels 20-30
OGM Spoiler!


2nd job has training grounds divided into the two jobs: Crossbowman and Hunter. The main difference is in their mobbing attacks. Iron Arrow (Crossbowman attack) is straight while Arrow bomb (Hunter attack) can travel and hit monsters in both vertical and horizontal directions from impact (and also stuns). Iron Arrow will be abbreviated IA and Arrow Bomb will be referred to as just Bomb.

Note: it is assumed that by now, you will ALWAYS be attacking with double shot or arrow blow, meaning that the previous coloring for melee, sniping and skills are no longer separated.

Green = Both Hunter and Crossbowman
Blue = Hunter
Red = Crossbowman


Levels 30-35
OGM Spoiler!


Levels 35-40
OGM Spoiler!


Levels 40-50
OGM Spoiler!


Levels 50-60
OGM Spoiler!


Levels 60-70
OGM Spoiler!


In 3rd job, the places will be colored as follows:

Green = Strafe first build
Blue = Arrow Rain/Arrow Eruption first build
Red = Early Inferno Build

Places where builds do not matter will be in Black. If a place is more ranger/sniper friendly, it will be specified in italics.

Levels 70-80
OGM Spoiler!


Levels 80-90
OGM Spoiler!


Levels 90-100 (by now you should have both rain and strafe so the coloring will be for the most part taken out)
OGM Spoiler!


Levels 100-120
OGM Spoiler!


Levels 120+
OGM Spoiler!


Other:

OGM Spoiler!

Last edited by jackthegreat; June 26th, 2008 at 12:12 AM. Reason: Automerged Doublepost
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Old June 9th, 2008, 6:32 PM   #2
xNIxSader
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wow, from what i can see, you do a great job like usually
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Old June 9th, 2008, 6:50 PM   #3
WoChiFan
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Default

wow nice job. one thing i noticed though. for the std part of your guide, the picture is from zipangu: a night in the forest. it's the same pic as the one you put for zipangu: a night in the forest a few entries above stds. i'm not sure if it's intended as the std and zipangu: a night in the forest maps are very similar. they are both flat, and the only difference is that the zipangu map spawns 2 different monsters while the std map only spawns 1.
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Old June 9th, 2008, 7:00 PM   #4
Yukiko
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Default

Very nice guide! =D

One comment: the summery section is very text heavy, and everything looks the same. Perhaps just bold or use a slightly larger font size to make sections stand out. It's not necessary, but helpful.

A comment to add to the Herb Town Pirates section of the map: on the 3rd pirates map (Red Nosed Pirates Den III), you can stand on the railing and use arrow rain. It hits all three platforms. No HP pots required except when looting. I can get around 10% an hour there just from using MP potions (this is from levels 77-81). The money is still good, and it cuts down dramatically on the large HP potion costs associated with Arrow Rain training. It's just much slower XP. But it's a great place to take a break and chat with friends while getting some money and exp.

Just to reiterate, very nicely done! Great job!

Thank you!
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Old June 9th, 2008, 7:38 PM   #5
oruny
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Default

Here's a suggestion:
For late 120's and 130's the map called Leafre: Peak of the Big Nest

On the top half of the map, only Skelesaurus and Skelegons (?) spawn.
On the bottom half of the map, only Nest Golems spawn.

The spawn is great if you have a proper party.
This map is an easy alternative to the crowded Skele maps at Leafre: The Dragon Nest Left Behind

Offtopic: I'll see you around jackthegreat, moving back to Scania :)
Great guide btw
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Old June 9th, 2008, 7:41 PM   #6
cooldog67
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great guide but last time i checked leech level for risells was 92. L>guide on how to have that little maple leaf effect.
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Old June 9th, 2008, 7:42 PM   #7
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About time

lol Automerged Doublepost
If you want to make it sequential, let someone post after the first post, then I'll delete the separating post.
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Old June 9th, 2008, 7:42 PM   #8
Impassive
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Default

nice job.

kind of off topic, but wha'ts that pinkish purple maple leaf behind your character?
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Old June 9th, 2008, 7:43 PM   #9
cooldog67
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also, cornians are good exp for level 120+
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Old June 9th, 2008, 8:41 PM   #10
ArrowsOfDoom
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I'm sort of out of date but... how do you get to the Haunted House?

P.S: Never mind, I just found out, and I'm in MapleSEA. No wonder I could'nt find it...

Last edited by ArrowsOfDoom; June 9th, 2008 at 8:45 PM.
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